Bones are missing in the Roblox Animation Editor

Some of my bones are missing!

So I’ve been trying to import this armature to Roblox, but most of the bones are missing for some reason.

My goal is to make all the bones import and work properly.

I’ve tried to change the parent of the bones, exporting the armature thing inside of the armature in blender but that ruins the mesh entirely, and I have just tried any small change I can make.

I tried searching for the problem but none of the posts already made helped me.

Here is a video from blender:

Video in Roblox Studio Animator:

2 Likes

Hi @SyIteagurk, I’m sorry you are having this issue. Are you using the new 3D Importer or the current Avatar importer to bring your model into Studio? I recommend using the new 3D Importer (currently out in beta) since it has better error handling and improved support for avatars and animations. The new 3D Importer will replace the current avatar importer in the near future.

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Hi! I just tried the 3D Importer and it still doesn’t work. I found out that only the parts of the armature which was parented with “With automatic weights” work:
image
The ones I used “Bone” on don’t work. Do you know any way to fix this? Since I don’t want the other parts of the body to deform