Bones aren't scaled correctly in Roblox Studio

Hey developers,

The title basically explains it all.
I’ve made a basic character to try out animating a custom StarterCharacter, but the bones are incorrectly sized.

In blender:
blender

In Roblox Studio:
robloxstudio

Just bumping this topic to a higher spot

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I’m not an expert on this topic but it looks like some of the bones aren’t there at all?

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Wait was that the answer to the problem?? Well I’m glad I was able to help!

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Yeah, I looked closer and turns out every edge bone was missing…
Adding an extra bone on the end should work

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