I want to sent a bool from StarterPlayerScripts to GUI image script, so it can visualize cooldowns of player abilities.
I’ve already made a working localscript of ability and put boolvalue in replicated storage, and it changes, but when I try to read boolvalue from my GUI image script, it doesn’t work. And I don’t see any error message or my message
This is code of local script under my image
local dashframe = script.Parent
local Dashbool = game.ReplicatedStorage.dashbool
Dashbool:GetPropertyChangedSignal("Value"):Connect(function()
print("It is working, or not if you can't see this message")
end)