"Boombox Gear 3.0" Texture is uploaded as incorrect asset type (Mesh instead of Decal/Image)

The Boombox Gear 3.0 (Boombox Gear 3.0 - Roblox) Texture ID (https://create.roblox.com/store/asset/192488947/TXBoomBoxGear2v2) leads back to an Asset Type of a Mesh instead of a Decal / Image, preventing me from being able to visually see the image of the texture on the page.

To eliminate doubt, I also attached the page with the actual Mesh ID (https://create.roblox.com/store/asset/192488915/MESHBoomBoxGear2) to ensure I’m not copying the incorrect ID. You can see the Mesh is fine, but the Texture is not showing the image since the Asset Type is incorrect.

TEXTURE (incorrect asset type):

MESH (for example, this is fine):

Expected behavior

The page should lead me to an asset type with a “Decal” or “Image”, so I can visually see the texture image. Basically, the Texture should be an Image and not a Mesh.

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There’s a handful of older development assets from the time which are miscategorized, but as far as I’m aware this shouldn’t effect how the Roblox Engine uses these assets. You wouldn’t want to grab the texture from the Creator Store thumbnail anyway, since it’s stretched to 420x420. I’d suggest either exporting the model as a .obj in Studio, or using the below API to download the asset directly and appending the file extension. This will give you the texture at its original resolution.

https://assetdelivery.roblox.com/v1/asset/?id=192488947

e2eba8bc4a2aa3449dda665d205567e9

3 Likes

Thank you so much for finding this! I really appreciate this :pray: My hero

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