I use windows 8
Complained about this a long time ago, it’s been happening for ages.
Mine personally wasn’t 10 minutes. It was seconds after the player joins
I played your game on four devices to try and test my theory
A Laptop running Windows 7
A computer running Windows 10
An iPad
And a MacOS computer
Here are my results
- Windows 7 Laptop: Kicked after about 30 minutes
- Windows 10 PC: Kicked immidiently
- iPad: Did not kick me
- macOS: Did not kick me
Device? Windows 10 again?
Win 8
My game too has had this issue about “waiting for an available server” for a few months now, which happens only if we join a newly created, empty server. Sometimes it loads fast, but usually takes up to 5 or even 10 minutes to open (it always succeeds eventually). Makes it really hard to run online tests, I have no idea what could cause this.
It happens on all devices, it’s a problem I’m surprised they haven’t fixed
It seems to stall more, the larger the game is
Also on Mobile/Tablet if you leave while trying to join a game, then try to join another game, it breaks forever
I posted about this being a problem a few months ago and for the most part I stopped getting reports shortly after, but it has now returned and I’m getting even more reports. What causes this to happen and how do I prevent it? I’m beginning to think that it’s the way I’m firing a client remote event every second.
This too has started reoccurring for my place as well, even to me myself.