Hi,
Believe it or not I’ve thought about this too, in recent times many devs were banned to due their game being botted. Regardless of whether they did it or not, I feel like some toxic devs or users can bot our game and get it closed, probably get us banned. So what I did is I tried to implement another captcha in the game it self, but my method is kind of not that effective as they can just enable the bot to solve my version. But I am working on another captcha concept, I’ll state it below.
Concept
Menu - Game Servers
To play my game, the user will have to join the menu first. When they join the menu server, They have to solve captcha which will be clicking two randomly placed dots on the screen.
If they don’t solve the captcha within the given Time Limit then they are kicked out of the game, if they solve it then they can proceed to the actual game.
I don’t know if this method will be effective against disliking bots but it will prevent botting in our games.
Here is my previous version