When you go to Settings > Account Settings on the Roblox website, you have the option to change your location. However, when you scroll down to “b” you are presented with a place called “Bouvet Island:”
Which, is not only the most remote island in the world, but it also uninhabited.
Repro: Go to Settings > Account Settings and then scroll down to Location. Then scroll down and see the choice to pick an uninhabited island halfway between South Africa and Antarctica.
I don’t really think this is a bug. It doesn’t make sense for a global company to exclude random regions for no reason other than they’re uninhabited. Roblox wants to support anywhere on Earth. What better way to do that than to have everywhere on Earth an option?
There isn’t anything special about this island. It belongs to Norway, and it seems obscure to have this specific island that has never been or will be inhabited to have it’s own selection.
There are so many other places that could have their own names. So many islands everywhere that could be added. But it is not autonomous, and I don’t see why it’s getting it’s own selection.
EDIT: Seems like you guys are taking this like it’s a joke
I doubt Roblox even manually added these options. They’re probably getting them from an external source. As such, it makes even less sense to start excluding options because who knows what other automatic magic is happening in the background?
A bug is unexpected behaviour, from a user perspective having no games on a sort described as ‘popular’ is a bug, if it were ‘Popular in Bouvet Island’ i would most likely consider it intended behaviour, but due to its name its at the very least bad UX