while true do
local clone = coin:Clone()
clone.Parent = game.Workspace.Boxes
clone.PrimaryPart.Position = Vector3.new(math.random(-77, 77), 2.5, math.random(-60, 60))
clone.Name = tostring(math.random(1,10000))
wait(math.random(1, 10))
end
Only one part is moving. THe other one is stuck.
This is how the model is made.