BoxHandleAdornments are dark unless an object is selected

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What is your use case?

If you’re trying to highlight something, maybe try a SelectionBox, which is always bright.

They’re bullets, not trying to highlight anything, just don’t think it should be occasionally dark

BoxHandleAdornments were never affected by lighting before. This is a bug. SelectionBoxes are weak in the sense that they don’t have a CFrame property meaning you have to use a part for every single box instead of using a single part and then multiple BoxHandleAdornments attached to that, so they’re not a good enough replacement.


SphereHandleAdornments suffer this same issue.