HpacAm
(Bobo)
#1
Hello guys, i wanna ask if which is better? are they the same thing? dont know if this is related to support or anything
What i should use?
1:
if targetHumanoid then
targetHumanoid.Parent:BreakJoints()
end
2:
if targetHumanoid then
targetHumanoid.Health = 0
end
IF THIS ISNT RELATED TO THIS CATEGORY TELL ME PLEASE IF I SHOULD MOVE IT TO ANOTHER CATEGORY OR IF I SHOULD DELETE THIS
sanafth
(sanafth)
#2
Honestly depends, what are you trying to do?
HpacAm
(Bobo)
#3
im trying to make a npc chase and kill player but idk what i should use to kill player
sanafth
(sanafth)
#4
If you’re killing the player, the simplest thing you can do is Setting the Humanoids Health to 0.
1 Like
system
(system)
Closed
#5
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