local TweenService = game:GetService("TweenService")
local part = script.Parent
local tweenInfo = TweenInfo.new(
1, -- time
Enum.EasingStyle.Linear, -- easing style
Enum.EasingDirection.Out, -- easing direction
0, -- repeat count (0 means infinite)
true) -- reverses?
part.Position = Vector3.new(-6.958, 15.759, -8.444)
local tween = TweenService:Create(part, tweenInfo, {
Position = Vector3.new(-6.958, 14.959, -8.444); -- what we are changing about the object
})
tween:Play()