BrickColor overrides Color

Hello, ive encountered this on pretty much all of my custom made guns, i set the color however the BrickColor just decides to pick a different one? In studio preview it looks okay, however when u test in game it changes to the BrickColor


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Then you could just change the Brick color to the same as Color.
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edit: actually wait, I wasn’t thinking it right, that’s not how it should be fixed, my apologies.

Perhaps try messing with both of the properties until they work? But one thing I see is that grey and brown are far off from being similar, try re-selecting Color again so that BrickColor changes accordingly to the most similar color that matches with Color.

Hello, i have tried everything ngl it still seems to happen not sure what is going on

do you think it could be a script issue? Do you have any that could be changing it at all?

No definetly, it obviously changes in the studio. I change the Color but the BrickColor changes to weird Brown or other colors

Does this happen in a new baseplate as well?

If so do you have any beta features on?

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The .Color property should be the deciding factor. It would be interesting to check in the dev console in game what the .Color of the BasePart is.

It’s possible this is a bug if this happens without any scripts or beta features.

so you’re telling me that this ONLY happens when you’re testing ingame, and in studio the color is right?