BrickColor Workaround?

This might sound like a very stupid question, but i’ve tried searching for solutions on the devforum, the wiki, and just searching on google, but have found nothing.

I want to know if it’s possible to somehow use RGB colors for BrickColor, and not get automatically changed to one of the “Text BrickColor” options. The information on the Developer Hub suggests that this isn’t possible, because on the BrickColor page it shows all of the text options, but it doesn’t actually give a concrete answer. I just want to know if it’s possible before just making textures for specific bricks. Any response would be greatly appreciated.

You can do:

Part.Color = Color3.fromRGB(255,255,255) --Put whatever color fromRGB you want
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Are you trying to retrieve the Color3 values from a BrickColor?

If so, BrickColors have a .Color property which returns the Color3 of it.

Thank you so much, It works, and throughout this process I realized that i’m not very smart.

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Aw, don’t worry. We all start from somewhere. Coding is an entire learning process, and it takes some time for people to get situated with it