Hey hai helo
For the past few years, I’ve been plotting and developing a little racing game that’s mostly based on and inspired/influenced by old karting games from 10+ years ago, such as Radiogamer’s “Roblox Karts” and a few other popular MK-likes/clones that’ve come and gone over the years. (In fact, my game has even done vice versa and influenced Roblox Karts in a way or two recently, which I’m quite proud of!)
I wanted to try and do something simple, but also break away from every other generic Mario Kart clone by making it unique and by taking inspiration from other various racing games that’ve left their mark in my memory, like Diddy Kong Racing and F-Zero.
Me being as obsessed with Roblox history as I am, I decided to make the theme a hybrid between the late 2000s and mid-2010s eras, and tried to not only follow the visual style (with some creative liberties), but also program the game to function like an old one would as well, all whilst trying my best to make the game feel unique without falling into “so retro” territory.
I’ve released the game just over two months ago, and have been working my heart out almost nonstop ever since. It’s not perfect, but it’s Brickracerz. And that’s what I care about the most.
Lemme know what y’all think!