Hello,
I’m making a game where I have a room that gets very dark when I put a roof on it (logically), but which shouldn’t be too dark. Is there any solution that I can make it brighter in that room without lights? I’ve already tried it with many lights, only then the atmosphere doesn’t quite match.
Thank you in advance
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Maybe you can just disable the roof parts/meshes CastShadow propertie, so shadows aren’t going to be casted and your room isn’t going to be darker. ^^
You can also try to change the “Ambient” or “ExposureCompensation” in the lighting properties.
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In lighting you could chaneg the brightness
or
value and see what fits best or add windows
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Thank you so much it worked!
Thanks im going to give it a try!