Bringing Back Investment Requests

Just a gentle reminder for those that haven’t been around for long but @BuildIntoGames was only 13 years old when he was already one of the most prominent developers on Roblox in 2014.

“BuildIntoGames’ (who is only 13, by the way)” (2014)

https://blog.roblox.com/2014/07/we-slay-some-guests-with-spark-studios/

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I am not at all saying anything about Law, you could say he makes games for fun, and it is not that he is in any Contract or something wherein he is creating games for money.

And I am honestly not joking, as I said not all people are the same. If you want any Famous Examples. Look at Tanmay Bakshi

Who is world’s youngest IBM Watson Programmer at the age of 12.

https://www.google.com/amp/s/yourstory.com/2018/10/coding-at-5-ai-expert-15-tanmay-bakshi/amp

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this is getting side-tracked.

to the original point –

the devforum is also 13+
you simply can’t sign in if your account is under 13

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I would like someone to confirm that the dev forum is 13+ because I was under the impression this limit was terminated a while ago, especially since one of my friends who is under 13 gained access and im not under the impression he lied about his account age.
Also we should respect peoples right if they want to stay away from social media, its not always the nicest place for those who are unstable about themselves.

I only replied, to what you said just now…

I am not the one who is side tracking anything.

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I can confirm that you have to be 13+ to use this forum. Anyone under the age of 13 could have their DevForum account revoked if brought to the attention of the Developer Engagement Team. In a couple of other threads the Community Sages mentioned you have to be 13+ to use this forum:

I don’t think there has been any rule changes about <13’s joining this forum but I could be mistaken.


(Reply to main thread)

I don’t think investment requests should be allowed on the forum. If you want to find an investor you should use a different platform like Discord.

If your game is fun and you use Roblox’s community to your advantage you can grow your game purely through word of mouth. You don’t need to spend hundreds of thousands of Robux on advertising your game because if your game is fun it will advertise itself. A few front page and big time developers have already mentioned you can grow your game purely though a community and word of mouth.

You should start on smaller projects, maybe solo or with a small team, before you make a front page game. This way you will be able to grow a small community, earn Robux for advertisements and gain experience on how to effectively monetise your game. Once you have all three of these things investors are not necessary to have because you already have Robux and experience in monetization.

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Problem is, users who need investments the most, won’t be able to get them. It is incredibly difficult to receive money in general if you do not have a membership (and if you can afford Premium, you can probably pay for assets). I feel this would need to be solved first before a proper channel for investments would be at all valuable (outside of exploiting loopholes to receive more than 10% of it).

If that was solved, I’d be all for an investments system. As long as

  • there are clear guidelines to keep both sides safe,
  • repercussions for abuse,
  • and the person who needs the investment has to prove there is value in making the investment.
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And that is the reason why my Post for reducing the marketplace fees is about to be approved.

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I honestly cannot see marketplace fees realistically being reduced any time in the near future, From the fact developers have been asking for high Dev Ex rates for years with roblox doing nothing about these requests I doubt they would do what you want.

Well, let’s see if a lot of people support this cause then maybe.

The developer exchange rate requests was supported by 100s of devs many of which are the leading developers on this platform, and I can’t see roblox honestly changing anything since raised rates or no raised rates, we are still going to develop on the platform.

organic growth > investment
objectively.

Sure you can have someone else put a bunch of money into your game with virtually no promises and then when your game flops or gets cancelled, leave you stranded on how to pay that person back or you can just not give them that funding back. Fundamentally speaking this sounds like a scam: direct exchange of funds without guarantee the other party gets what they paid for.

Investments on Roblox didn’t start becoming a thing until recent times; and even if they did exist before, they were so rare that you wouldn’t even know they were trying to become an active part of Roblox culture. All games in the past have grown organically and you are capable of doing the same. Start small and work up. Investments are silly cheap tricks to the top with no guarantees attached.

Sure you can argue that investments have or can work or whatever, but a lot of those conversations that I’ve seen are comparing outside culture to Roblox culture. The markets are completely different and don’t work the same way. Organic growth is free and powerful. Use it.

I can say without reservation in my mind that we don’t intend to allow investment threads again and I sure hope it stays that way. Investments are dangerous gambles.

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I’ve brought this point out so many times! Glass to see there’s a real statistics to support my claim now.

Yes but that brings me back to my point, the rule should be modified so investors CAN OFFER investment, since as you said

But we as investors should be allowed to find people to invest in since we accept these gambles, if we don’t get a return, thats our own problem since we were the ones wanting to invest, and therefor we live with the consequences.

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Do that on your own time then, don’t use the DevForum for it. It’s really that simple. People offer their contact information and you are fully capable of sending DMs.

There’s no difference between looking for investors and offering to invest as far as a thread goes, it’s just who’s posting it or initiating the activity that changes. Both are no good. Do that somewhere else.

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Keep in mind this is as request and is not some sort of order or rant asking for the rule to be revoked. im simply trying to show the pros of allowing investing back but with a modified method to hopefully have solved the issues which lead to its removal.

Never suggested anything about a rant. I said do investments on your own time off the DevForum. There are several platforms, community servers and other methods that host channels for doing this and you can also touch down with individuals as well.

I know, thats what I currently do, but u still don’t get my point. im simply asking if we could be allowed to offer investment instead since personally I don’t think that part of the rule is that important, and honestly I can’t see what negatives there are to it.

Sure there are alternatives, but the forum would be easier.

I fully understand your point and I am telling you that there is no difference between asking for investments and offering it. The only thing that is changing is who is initiating the discussion. This is why offering is held in the same regard as asking; not allowed.

If you believe investments should be allowed then feel free to make a strong case (but not to me). I believe in organic growth and the forum is completely a free tool to facilitate that. That is what I wanted to say primarily, not have a back and forth banter about whether investments should be allowed or not.

This is the last I’ll offer for this conversation but thanks for your input.

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The main issue with investments is that people don’t pay the invest back. Not even with the interest rate. Now, I work over at Hidden Developers. We had an investment channel. Notice the word “had.” It was shut down because people don’t pay back. Investments are a huge risk to take if you’re the one investing. It’s also a risk if you’re the one receiving it. You can be called out for scamming if you don’t pay it back.

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