Broken objects in an open world survival game

I’d like to know your opinion on how breaking objects (trees, rocks, etc…) should affect your gameplay in a “survival” open world game:

  • 1.The objects should disappear forever, the player won’t see the object when logging back in.
  • 2.The objects will/can be visible when logging back in.
  • Other (tell in replies)

0 voters

If you’d take the time to reply I’d be grateful for you to also give me your opinion on this mechanic for missions/campaigns

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Uh, break something?

I guess you should be able to fix it or something.

What do you mean by breaking objects? Are you talking about buildings that the player built, or natural objects?

@Aeventy sorry for brief explanation, I meant breaking trees, rocks or other resources that give you in game currency

Well, in this case, I don’t see why you would ever need to remember these items. If a player truly valued the item given, then they would have picked it up instead of logging off. So, no, don’t bother saving the item.

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