I was messing around with the beta terrain editor announced in Terrain Cylinders, Perfect Flatness, and a Fresh New Look. An issue I noticed is that if you close the terrain editor while a brush is active, it will persist until you close the studio session.
This impacts my workflow because I have to continuously restart studio after using the terrain editor to prevent accidentally generating new terrain (the brush still functions).
Steps to reproduce the issue:
- Enable the beta terrain editor in studio → beta features.
- Open the editor and navigate to the “Build” tab.
- Select add or subtract.
- Close the terrain editor.
I am running Roblox Studio version 0.406.0.351423 (64-bit) on a Windows 10 machine.