Heya! I’ve been writing my own Camera script for my next game, which will feature an over-the-shoulder perspective. After turning bubble chat on, I realized that the text bubbles appear to offset incorrectly on screen:
I want to bring this up again because it doesn’t feel fair that I have to choose between having bubble chat in my game, and having the camera I intend players to experience my game with. This unintended behavior is really harming how I want to approach making my game.