BubbleChatConfiguration's BackgroundTransparency does not change its appearence after setting different values:

Reproduction Steps

  1. Open the application Roblox Studio ;
  2. Create/Select one of your/group’s experiences;
  3. Go to properties and find the property TextChatService > BubbleChatConfiguration;
  4. In BubbleChatConfiguration, change the BackgroundTransparency to a random value (-10/10 as an example);
  5. Test the place by pressing Play/Play Here.

Expected Behavior

I expected that the Bubble Chat would change its background transparency once sending a message throughout the in-game’s Chat.

Actual Behavior
When testing the place, and sending a message in the game’s chat, the background transparency remains the same, even changing its value before and after playing the experience.


Issue Area: Studio
Issue Type: Display
Impact: Low
Frequency: Constantly
Date First Experienced: 2022-11-09 00:19:40 (UTC-3)
Date Last Experienced: 2022-11-24 00:00:22 (UTC-3)


Roblox Studio Version = 0.553.0.5530621

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We were able to reproduce your issue. We’ve filed a ticket to our internal database, and we’ll follow up when we have an update!

Thanks for flagging!


Thank you for the report.
At the time of the bug report, the feature was not enabled yet. We have enabled this feature today and it should now work as expected.


Heya, @be_nj. Thank you for the return!

As you replied stating that this feature has been released fully today, I took this opportunity to analyse once again… I opened the Roblox Studio application to verify by myself as creating a new place experience, and it appears that the bug remains stable. Whether changing before/after testing inside, it won’t change the transparency:

BubbleChatConfiguration will only work if TextChatService.ChatVersion is set to Enum.ChatVersion.TextChatService.


If you wish to use the old chat, you may use Chat:SetBubbleChatSettings instead

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Sorry, I used for the recording the wrong version for the chat… I tested now once again and it fully works!

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