Great idea! I think there should also be a size option.
I am interested in having this tested in my game. 250724380
TL;DR: Italics, Bold, Auto-capitalized/ Vice versa, Uppercase/ Lowercase, Typing Animations, Bubble/Font size, and minor popping issue.
Emojis would be great too!
Example:
: flushed : =
wgat
this looks epic
Looks so much more modern and professional
Oh boy, this looks great!
I’m interested in joining the closed beta!
I’d love to test it out in my script/game/work testing game and my little hangout testing game.
(Place ID: 5609857430)
(game link: beta game test - Roblox)
(Place ID 2: 1021169572)
(Game Link 2: Gunslinger V.11 - Roblox)
This looks really good in my opinion. I love all the suggestions that are coming in.
(edit: apologies for changing it, used the wrong link and ID, hehe and included another game link, sorry sorry sorry sorry sorry sorry for any inconveniences i might have caused)
I’m interested.
4742915076 game id.
We’re interested in trying this out! Testing & Development - Roblox
I’m not stoked to hear that it uses core scripts and roact - I feel like roblox uses that library for everything in lua nowadays (and I still don’t understand how it’s better for creating ui than the normal way lmao). But hey, a new chat is cool… We should have some way of getting the actual gui objects so we can modify them with a script though. I’d want to change the background transparency, and possibly the shape of the bubble if I can.
Awesome, it’s great to see an alternative way to modify the chat instead of forking!
I’d be interested in enabling it for this game:
- What kind of additional customization features would you like for us to add?
- Are there any other features or improvements related to BubbleChat that you’d like to see?
Allow me to choose where chat messages are emitted from in a character. My game uses custom characters that include an attachment called “FakeHead”, and bubblechat is customized to first check if that exists, and then to default to the head otherwise, emitting the chat bubble from whichever one is found. As my game has a large roleplaying aspect, this helps build immersion. I imagine that the ability to emit chat bubbles from an attachment or part other than the Head would have a variety of other use cases as well.
TL;DR: Give more control over where the chat bubble is emitted instead of forcing it to be the ‘Head’ part.
I really don’t think that having a long list of toggleable options is better than letting us edit it ourselves. There’s infinite things developers will want to add, and no list will satisfy everything.
Such an amazing feature. I would really like if it wasn’t a CoreScript. Modifying it might be pretty useful for some developers.
I like to participate in the beta. Here’s the place ID:
5085021962
Awesome feature - definitely interested in participating in the Closed Beta - 5214772212
I’m interesting in trying out this feature in my game. The ID is 2286901071
I’d like to try this out in one of my places.
Here’s the place ID : 5609929050
I’m interested.
Can you enable the new bubble chat on these:
adventure - Roblox
Uranium Tycoon [ALPHA] - Roblox
The Paranoid Assassin - Roblox
[NOT Winter] Menial Minigames [Beta] - Roblox
This is very cool.
Can I have it enabled in my test place just for testing with it if that’s okay.
Id: 5609945930
Game link: Scripting Place - Roblox
I’d like to try it out.
My game uses universe-place teleporting, so I’m including multiple place id: 4406972184 , 4784369628 , 5057078743