Bug in importing mesh from blender

Hello. I could use some help finding the problem in importing this door mesh I created using Blender. I’ve imported other models before and they worked fine, but this door has some visual glitches to it. I’m not sure what can be done to fix this, so I haven’t tried any fix yet.

Here are screenshots from the door in blender, and in ROBLOX Studio after importing.

Blender:

ROBLOX Studio:

As you can see some faces do not show up properly in the Studio, any suggestion is welcome.

This is because your normals are inverted. You can fix it by selecting your mesh in edit mode. Then press Shift + N. This recalculates your normals to face the outside

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I have managed to get it working by doing this, thank you. Took me quite awhile too haha.