This is a safety measure because exploiters would be able to require any malicious module and put it within your game. The main point here is that you cannot require a module on the client using its asset ID. Why don’t you just get the actual module into your game and then use it?
Idk, I didnt change anything, I just got it from the template.
Did u rejoin the game and did the error still appear? But it shouldn’t affect much anyway so don’t worry
Edit: You can do nothing about it because it looks like it’s from a Roblox internal script.
There’s no way a virus can spread across games especially if it’s a fresh baseplate. It’s just an issue with Roblox’s internal scripts it’s not going to affect your game so don’t worry
hmm. then its gotta be a plugin…
edit:
it was the load catalog items plugin
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