Bug in the mix of Parts

Guys help solve the problem! I made a model of the monster, the script will turn into a player. But for some reason, then when you start the game those parts that I myself have done moved to another place. If that’s not in the script, I have it for-commented.

The first screenshot is Monster in Studio, the second is Monster when the game is running. And the third screenshot is where the monster’s claw is located. I highlighted it in blue.



Have you welded the face to the head with welds? If not, that might be the problem. And every part you put inside a body part, it has to be welded in order to stay in place. Try using Easy Weld from Moon Animator to fix this issue.