If you rotate the character using Roblox Studio, it doesn’t realize that it has been rotated, and it will remain in the walking mode without tripping.
I don’t know if this can be replicated in a script, but it can be replicated in Studio:
If you rotate the character using Roblox Studio, it doesn’t realize that it has been rotated, and it will remain in the walking mode without tripping.
I don’t know if this can be replicated in a script, but it can be replicated in Studio:
I’ve had this happen before in game but I am not sure how it happened. I have done the same thing you did on studio before but I never put much thought in to it.
Thanks for the report! We are closing this since RunningNoPhysics is no longer a supported state.
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.