robloxapp-20241209-2140545.wmv (44.1 KB)
As you can see, when I clone a TextButton under the influence of a TableLayout, it doesn’t properly update, leading to little squares and wider rectangles instead of evenly sized rectangles. When I set the LayoutOrder to 0 and then back to X, it works fine, but I was hoping for automation.
Table Error.rbxl (70.7 KB)
Expected behavior
I expect the TableLayout to auto update when I add a new instance with a different LayoutOrder.