So today, I was making a kit to get my game ready for developing and I move my tree model and then this happens to the tree (It rotates to the side and floats)
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There’s something called the pivot point of a pvInstance. This basically says, “this is the point which decides from where this object will be moved/scaled/rotated.” Think of it like the ‘center’ of the object, which doesn’t have to be in the center.
This seems to be rotated and or translated. You can reset it easily, by clicking reset pivot.
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Thanks a lot man! Here’s a little solution badge!
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