Bug With Player.Character:Clone()


Am I missing something here?

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nevermind the character’s archivable is set to false lol

ohmygod you said lmao which stands for “laughing my (censored) off!!!1!!” ban

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I feel like I should inform you that I ran that command line code in a brand-new file. In other words, the character is non-archivable by default.

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