[BUG/GLITCH] My rig's animation is different in-game than when animating?

Hey there animators!, i have been seriously animating since 3 months ago, and today i have stumbled across a… funny glitch?

so, i am animating a bigger rig(however, i dont know how it caused this glitch as i animated another rig 3x times bigger than it and it didnt have a problem like this) and i have animated a idle animation for it, in the animation editor (Moon Animator 2) it works fine, but in game… it does something else?


here, it has its arms risen up as its supposed to, but…

in game it makes a heart shape thing with its arms???, it seems funny to me but i clearly wanna fix that LOL!
The rootpart for it is anchored, but not while animating, so i dont know what causes it, may it be the hipheight? i changed it to 2 yet no changes, so i dont know

1 Like

Try reading this (I searched animation changes with rig scaling):
Scaling Animation Translation With Rig Size

this doesn’t fix my problem, as they’ve done the anims on a smaller rig and as seen, i am doing the anims right on the “Brains” rig.