- What do you want to achieve?
All parts in the bollard to be welded to “Lower” (Lower, Reflector, Top) and to have them lower together.
- What is the issue?
It appears that they’re anchored when they aren’t.
Code Used:
local TweenService = game:GetService("TweenService")
local TweenInformation = TweenInfo.new(4, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
local Movement = script.Parent.Bollard.Lower
local BollardHandler = {}
BollardHandler.Lower = function()
local Tween = TweenService:Create(Movement, TweenInformation, {Position = Vector3.new(Movement.Position.X, Movement.Position.Y-3.05, Movement.Position.Z)})
Tween:Play()
script.Parent.Base.Moving:Play()
wait(3.9)
script.Parent.Base.Moving:Stop()
script.Parent.Base.Lock:Play()
end
return BollardHandler
- What solutions have you tried so far?
Re-Welding, anchored the tweened part, unanchored the others
I’ve looked through the forums but can’t find an issue similar to this