Build looks super empty and bad

I’m having alot of trouble on how to make this obby game look natural. I decided to make the obby itself more details with nature vibes rather than your typically one-color low poly type obby, but I’m having trouble putting it all together. My main issue is that it just looks way too empty and doesn’t really “immerse you.” I don’t know what to do, if anyone has any suggestions or why this is happening, please let me know.

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It looks pretty decent to me.
Maybe try colouring the trees different shades of green than the grass and each other.

Simple little visual things like small cracks through large chunks of grass might help.
Also putting a little bit of variation in the straight vertical brown towers could help. You could make any additional ledges that stick out lower down Cancollide false so players don’t land on them.

add some rocks, bushes, grass patches, cliffs, logs. Also you can add some human-made things, like fences and bridges, and additionally cover them in moss. That would look cool

Try adding more blocks to make a some more natural shape to the mountains in the background.
Also, try some pixeled or just cartoony waterfalls.
Maybe some snowy pine trees far away where (I presume) it’s snow.
Some more cliffs, bridges, grass, flowers, and maybe some props like barrels and crates in points of interest.

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