Important NoticeThis portfolio is no longer updated as frequently, and therefore, the content may be outdated due to Talent Hub’s release. I have moved my portfolio into Talent Hub.
Check my Talent Hub Profile for availability and the latest experiences by me.
Below is a highly outdated & unmaintained.
Hello there! I am a professional builder & lighting artist. I specialize in creating quality maps and buildings with amazing lighting and a stunning atmosphere along with great performance. I have been building for over 5 years now on Roblox and I joined on 7/17/2017.
So far, I have worked on Sanic Chase, an experience with over 30M visits. Additionally, I have worked on numerous commissions and much smaller projects which you can view below.
You can see the games I worked on below. The most notable, House in the Woods, is one of my primary projects.
Please visit my Talent Hub page for the latest references. All the below have been ported from my Talent Hub Profile. Not all this information may be up to date.
House in the Woods
Project Name: House in the Woods
Job Title: Owner
Start Date: October 2020
End Date: Current Job
Description:
I am the Lead Developer and only developer for House in the Woods. It’s my most recent showcase and shows off my build very well. This game is updated frequently to reflect my building and other skills.
I have built the house nearly all of the inside. It was designed and built by me with references from real life. Foliage was taken from Roblox and carefully placed and edited for performance.
I highly suggest you hop inside to see it yourself.
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Nacht der Untoten Commission
Project Name: Nacht der Untoten Commission
Job Title: Builder
Start Date: June 2022
End Date: June 2022
Description:
This map was based on Call of Duty: World at War’s Nacht der Untoten.
Untoten was designed and made for players slaying zombies. Untoten is empty with large spaces and cover for the player to walk on with low amounts of obstructions that break the player’s line of sight with the enemy.
Untoten was also designed for performance and looks. Untoten uses Future lighting and performs at 150-200 FPS at Max settings on an NVIDIA GTX 1660 Ti.
There are no public versions of this map so far to share.
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Sanic Chase
Project Name: Sanic Chase
Job Title: Builder
Start Date: May 2022
End Date: May 2022
Description:
Built two maps for Sanic Chase, created by TheTipArrowNT. I made Subway and Lobby. It would take 2 weeks to develop Subway and 1 week to develop Labs.
Subway is a detailed medium-large map in which the player is forced to learn and explore. The layout is open and big to allow players to traverse the area freely as well as memorable.
Labs is a small lobby with some well and not-so-well-hidden secrets. Labs is detailed while still being performant.
To view credit go to Menu > About > Map Makers
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Bexar County Sheriff's Office
Project Name: Bexar County Sheriff’s Office
Job Title: Lead Builder
Start Date: January 2022
End Date: April 2022
Description:
Helped with project direction, did lots of terrain work, and map. Remade assets and created the packages system.
I made mostly the entirety of the training center. I did buildings, courses, lighting, and optimization. Only 2 buildings in the experience weren’t made by me and by another builder.
Managed the team of builders and organized tasks and made the Trello board.
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Contest Entry: Nature
Project Name: Contest Entry: Nature
Job Title: Owner
Start Date: August 2021
End Date: September 2021
Description:
I did a private contest entry for the category of “Nature”. This project took 2 weeks to make. I did everything. Assets were taken from Roblox’s Nature Set.
I did terrain, lighting, and asset decoration.
View the YouTube video below for more references. Don’t mind my bad editing skills.
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Warehouse Commission
Project Name: Warehouse Commission
Job Title: Builder
Start Date: July 2021
End Date: July 2021
Description:
On 7/9/2021 I was contacted by BravomanBravo212 to do a commission on a warehouse using 1 reference image of a warehouse which you can view in the links below along with the finished product.
The commission took 3-5 hours to make and was made from the ground and used no free models.
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BloxCity Studios
Project Name: BloxCity Studios
Job Title: Builder and Lead Lighting
Start Date: June 2021
End Date: August 2021
Description:
1 of the 2 builders that work on BloxCity. Did some UI work, mostly revised/revamp buildings, and did major lighting improvements as well as game optimization. I am not able to show the in-game images as I am not allowed to leak or show the game in development.
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that one wip café
Project Name: that one wip café
Job Title: Owner
Start Date: January 2021
End Date: March 2021
Description:
It’s just a WIP. The atmosphere is the only impressive thing about it. It’s been given up on. Soon it will be released to public domain for people to copy.
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I will be available for most of the week for about 1-3 hours unless I have any plans.
i Availability may vary since my schedule changes a lot.
For pricing please message me and I will give you a free quote. Prices may range and vary significantly so I can’t just give you a price point without knowing what the project is.
You can contact me here on the DevForum, Roblox Messages, Talent Hub, Twitter, or Discord.
If you contact me through Roblox Messages I may ask you to move the conversation to another platform else due to Roblox tags.
I recommend you contact me through Twitter as it is the easiest for me and I often check my Twitter.