TALENT HUB LINK: Talent Hub
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ABOUT ME
Hello! I’m xJennyBeanx, an award winning Environment & 3d Artist on the Roblox platform. I’ve been creating and studying Environmental Art and 3d modeling for 7+ years.
I found my passion in creating environments back in 2013, after experiencing a huge change in perspective from video games. I wondered how a video game could have such a powerful influence on perspective, and that video games could be a powerful way of influencing and building consideration and understanding for others.
I joined the Roblox platform back in 2012, and began creating environments for games. I worked on my first game, ‘Roblox High School’ led by Cindering, which got over 560 million plays. Since then, I’ve worked on many projects such as:
- [Roblox Halloween Event] Hallow’s Eve 2017: A Tale of Lost Souls (2m+ plays)
- Untamed Planet (15.1m+ plays)
- [Showcase] Tranquility (solo project / 250k+ plays)
- Silent Serenity (team project / 100k+ plays)
- More Than You Can Stew (Game Jam Winner)
- The Eyes of Providence (Game Jam Winner)
I’ve also been featured in Roblox’s Developer Spotlight (which you can find here)
I recently completed an internship at Roblox as an Accelerator.
FAQ
1. What are you most confident in?
I am most confident when it comes to Environmental Art and Level Design/Development. I have been specifically experienced this role for years, and understand what it takes to guide a player to certain locations subconsciously while creating an immersive environment w/ story. I also excel in the following:
- Environmental Lighting
- Atmospheric Lighting
- Terrain
- Idle 3d models
- Gameplay Props (w/o animations)
2. What are you least confident in?
- Texturing (working on this as shown in props below).
- Performance measurements. While I do have a solid grasp of what I can do to avoid performance impact, actually understanding and MEASURING the performance impact is something I am learning a lot about at the moment.
- Scripting! I have been exploring this a little bit. I find that if I can really get a good grasp on scripting, I may be able to bring my environments to the next level with VFX and movement/sound.
3. What are your rates?
Depends on what you need done! If you just need a 3d model of a coffee cup, pretty cheap. But if you need a weapon or something with a lot of detail, this takes more time to complete. Prices are negotiable, I accept either hourly pay or per asset. My preferred payment method is USD (Paypal), but Robux is fine too.
Reach out to me! Please include the following:
- An introduction of who you are and how long you’ve been on the platform.
- Why you are reaching out to me (w/ small summary of project).
- Examples/Reference for what you are looking for in an Environment/3d model(s).
- Rates/Payment Options.
Taking this approach when reaching out to me with an offer will catch my eye and get a good idea of who you are and if you are super serious about your project’s organization and development. I look forward to speaking with you!
CONTACT
Feel free to send a message on here! I will get back as soon as I can.
You can find my Roblox Profile here.
You can find my Twitter here.
AWARDS/ACCOMPLISHMENTS
- Bloxy Award Winner (2015)
- Bloxy Award Nominee (Tranquility)
- Game Jam Winner (RDC 2019)
- Game Jam Winner (RDC 2020)
- First female EBR Member.
- First female to win 1st place in a RDC Game Jam.
- My first Environment Artist job at 12 years old.
- My first contracted job at 15 years old hired by Roblox Corp. (working directly w/ Nerf, Xbox, Google)
- First wave UGC creator
- Roblox Accelerator (Fall 2020)
Thanks you for checking out my Portfolio!