Originally intended/to be used for use in the RAIM (Roblox Automotive Industry Motorsports) Hill-climb series, I am starting to see that it could be good for many other uses. I started working on it since the very end of March and it has come far from the first paper sketch. However, it lacks details in many places outside of the track and around it.
I need help getting ideas for details of tracks like barriers, lights, and other design philosophy.
-Add some grass in certain areas
-Add some more trees around the track, (makes it look more realistic)
-Maybe add some signs for turns (when there’s a curve/part-turn, it shows signs pointing in that direction)
-Maybe add some more rocks around the track
-(If wanted) add a pedestrian trail around the track and add a couple bridges above the track
Again, these are just thoughts from my perspective!
Hey, some suggestion’s I’d have for you.
Add terrain grass instead of oldschool texture less one
Add more vegetation vegetation around the map
Sign’s like kanye suggested
Utilize better lighting