Hello Builders, Want to Build a Stage for Build a Boat for Treasure?
Before you start building your stages, I just want to give you guys some advice on what you can and cannot do, what to expect, give a tips, etc.
Before I get started, I must remind you that I am not an official developer for Build a Boat, but I do have a lot of experience with building and helping with stages in the experience. Reading this post may increase the chances of getting your stage getting added but it wont guarantee the acceptance of your stage.
Before You Start:
First things first, you will need a stage template. There are 2 you can choose from:
The Normal Stage Template. This is the template used by most stages. It’s official, it’s a straight path, and give you the highest chance of your stage getting accepted
The Doughnut Stage Template. A “Doughnut Stage” is the nickname given to stages that diverge at the start and reunite at the end. The Doughnut stage template is not official but any imperfections will later be fixed by chillthrill709. You do not need to give credit to anyone for using it
Keep in mind that your stage absolutely needs:
A Unique Theme: An overall design. This can be based on a genre, location, idea, and so on. This will help your stage stand out in terms of appearance.
A Unique Functionality: Something the stage does to the player or boat. This will help your stage stand out and be different from the rest in terms of gameplay.
Obstacles: Objects that damages the player’s boat when they collide with it. These could also have an unique functionality
Once you have obtained the stage template, you can find it in your toolbox in Roblox Studio. You can drag it onto the baseplate or just click on it to place it. When editing your stage, there are some things you need to remember:
Don’t Edit What you aren’t Supposed to
You can remove the red arrow in the middle of the stage if you don’t want it there. You can change the color of the water and sand and you can place parts on top of the water as long as you turn their collision off.
(Here is an example of changes that you are allowed to make)
You can’t remove the water or sand entirely. You can’t change the size of the water or sand. You can’t make changes to the cave entrances at all. These need to remain the same because the stage might end up being unplayable if you make prohibited edits to them.
(Here is an example of what you cannot do)
You are Allowed to Collaborate
Feel free to invite a friend or group to help out with your stage. Make sure when you submit though that you credit the people who helped with the stage. Try not to credit people who didn’t help and try not to invite too many people.
While You Build:
Try to keep these tips in mind.
Turn On Anchor
Stages are mostly static, so turn on anchor while building.
Turn Off Join Surfaces
This simple task can save a lot of time. Stages do not need parts to be welded since everything should already be anchored.
Avoid Using Meshes, Unions, and Decals
Meshes, unions, and decals take a while to load in and sometimes don’t even load on weak devices.
If you do end up using meshes, unions, and decals, try to keep it to a minimum. If you use meshes and unions that are purely decoration and/or aren’t intended for the player to explore while in the stage, use a square collision box. This helps the server performance.
Avoid Using Free Models
Free models are known for containing unwanted things like redirect scripts and backdoors for exploits/admin menus. Some free models might be stolen from other games and some free models might get Build a Boat in trouble for using them.
If you do end up using free models, please let us know.
Don’t Script the Stage
Not only are scripts not needed, I wouldn’t recommend them. If you want something to be done in a specific manner, your best bet is to just mention it when submitting or put a comment in a script.
Reset Pivot When you are Done Making Edits
If Utilized incorrectly, pivot points could get annoying to work with so if you are done using a set pivot point, so please reset it to make revamping it easier.
Other Useful Information:
- Stages have a part limit of 2500 parts. You can go over this limit but try to keep it under or around the limit
- Your stage cannot reference other people’s work. For example, a Jailbreak or a Piggy stage or references to those experiences aren’t allowed.
- Stages can have Roofs. make sure you turn off collision for parts on the roof
- Stages need a Mask/Mouth (a section that goes over the entrance and exit). Make sure you turn off collision for parts on the mask
- You can use meshes and Unions to a limited degree. Try not to go overboard
- Stages can have sound effects and music, as long as the music or those sound effects were made by You or Roblox and are original & appropriate
- Do not put letters or numbers in your stage
Submitting your Stage:
Before you submit, make sure your stage has a theme, functionality, and obstacles. Also make sure that it doesn’t break too many guidelines.
Make sure you mention:
- The Theme of the Stage is so we can name it properly and use an appropriate reference when remastering the stage
- The Functionality of the Stage so its easier for us to understand what you intended for the stage to do
- The Roblox username of Anyone Who Helped with the stage so we can credit and reward them as well
- Whether it Used Assets Off the Library and what they are so we know what to replace when remastering the stage
If you see the stage was bought by chillthrill709, try to keep that information to yourself and don’t take it as confirmation that your stage will be added. You can submit your stage in the Chillz Studio Discord, which can be found on the game page, or you can turn your stage into a model and publish it on the Roblox Library. If you submit your stage as an experience, make sure you enable copying so it can be extracted from the place.
That’s All I Have for You
One last reminder: I’m not an official developer and that this information doesn’t guarantee that your stage will be added to Build a Boat.