This is a plugin that allows you to quickly create buildings with separate interior and exterior walls, and cut holes in the walls for windows and doors.
Installation
Quick guide
To starting using the building editor, open the plugin by clicking the “Building Editor” button in the plugins menu.
You can then select 1 of 3 options in the Building Editor window.
Create new building will create a new single story building without any windows or doors.
Create preset building will open a menu that allows you to configure a few options then generate a building that has windows, doors and stairs depending on the options you select.
Edit existing building allows you to modify a building previously created using this plugin. It will select the building based on your current selection.
Vertices
The small white balls on each corner are the building vertices. You can click them to move them and the building will update accordingly. You can shift + click to select multiple vertices at once
Splitting walls
If you select 2 or more vertices connected by the same wall, then click “Split Wall” in the building options menu, it will create a new vertex in the middle of the vertices you have selected.
Cutouts
If you select a model in workspace, for example a window or a door, then select “Place Cutout” in the building options menu, you can click anywhere on a wall to cut a hole in it and place a clone of that model into the building.
Greyboxing
When you generate a building via “Create preset building” in the plugin, it will replace any parts you have selected in workspace with a building. This can be useful when you have your map greyboxed and want to quickly generate buildings.
Issues
This plugin is still in early development, if you come across any issues please report them here so they can be addressed asap!