Building feedback on my showcase (WIP)

I have been working on this game: Cottage Stroll - Roblox

Here are a few questions:

  1. Are there any huge flaws?
  2. Do the small flaws detract from the experience?
  3. If I maintain this level of detail for a larger area of the map, will there be unbearable lag?

Feel free to give other design feedback!
(Also, the donation board is just for my friends to support me, I made this for the purpose of ART, not to get robux.)

7 Likes

That looks very realistic, I would give it a 11/10 for how realistic it is. Keep up the great work!

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The house is brilliant, no changes needed to it, but the terrain needs work.

-Add trees and vegetation

-Cave needs more terrain variation.

-Add things like stalactites/stalagmites and glow worms.

But other than that pretty good!

1 Like

The game is currently closed but from the pictures,

I can say you did an outstanding job on making this. The details you added look great it makes the game looks much more of a fun experience to play. I’m pretty sure there won’t be much lag depending on the type of details you add.

Also, make sure to make build more stuff around the area! There’s plenty of room from looking at the picture.

Keep up the great work.

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Thank you! I’m planning on making vegetation/trees in blender, but I am still learning. Is it open now?

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Great suggestions! I’ll get to work in blender!

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Yeah, it’s opened now!

I joined in, and another thing you can do later once you’re done with the trees is, add more pathways around the map like how there’s a pathway at the start of the spawn. It will look much appealing rather just seeing a hill full of grass.

Keep practicing and have fun building this!

2 Likes