Building for my new game!

My friend and i have been working on a cyberpunk themed game for a short time and we wanted to get some feedback on the first build we have for it!, any input is appreciated hes working really hard on building and i personally think it looks amazing

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incredible i love it, like the textures match the size of the building, and the neon signs of the building will help make this game realistic.

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love the design! your very skilled.

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Thanks! It wasnt me who built it but ill pass that along to my friend!

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whats the game called? id love to play it when its finished

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Its going to be called nightlife, we have a public development game up rn, there isnt much there but that building and our main menu but if you wana here a link to check it out!

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Very nice, what kind of game is it?

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This building looks VERY good, and it fits the “Cyberpunk” theme! Nice job on it!

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Its going to be a semi-RP Crime city game
(this is the best description i have for it, if theres a better one please lmk)

some of the key features we have planned are:

  • Syndicates (essentially teams)
  • Criminal activities, like robbery, production of illegal goods, etc
  • Civilian jobs
  • Owning properties (eventual thing, may be in the alpha not too sure)
  • Car ownership and customization
  • Guns (ofc kinda obvious these would be here lol)
  • Cybernetic implants (inspired by cyberpunk 2077/edgerunners)

Its quite a bit to work on, but for the playable alpha we mostly wanna get a few simple criminal things you can do, the syndicate system, and a decently sized map to run around in.
It’ll probably take us a while to make it a reality but were passionate about it and are working hard lol.

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Looks good, but I’m wondering what quality you guys are going for.
If all buildings look similar to this I wouldn’t have a problem with it, but I don’t think you’d disagree with me if I told you the side looks mostly flat.

I think adding more depth and detail, and having the building less rectangular in general, would improve its look. But whether you do so depends on how detailed you want your buildings to look and whether players would notice or care.
I remember walking around the Roblox game Neon City (or was it Neon District?) and a lot of the buildings lose their detail as you look up, and that was fine because players have no reason to look up all that much.

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Most buildings will look similar to this in their style.

Were trying to make the map look good while not being extremely detailed that way people with even moderately lower end machines can still play the game at a decent FPS, this building is quite rectangular and flat from a lore perspective of it being mass housing, produced not for looks but for housing quite a large amount of people.

As well as I don’t quite believe detail on the tops or upper portions of buildings will be all that important as the game takes place in a eternal night time, aswell as the buildings are quite massive so you wouldnt get that close to notice a lack of detail in the dark.

Also it most likely was neon district, we loved the style of that game so are sorta tanking inspiration from it and Cyberpunk2077 for the styling of the game (with a more Balkan spin instead of Asian)

hope this message comes across as friendly i love feedback lol

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