Building Rigs for Customization [GPO/Project Slayers Style]

I wanted to make some Rigs for my game, similar to Project Slayer’s/GPO’s style of rigs, since they look really good in clothes.

To anyone who has played these games, you’ll know that you’re able to change how skinny + how tall + how wide the rig is, which is what I’m trying to do.

I was thinking that I’d either have to create multiple rigs to change, or I could change the rig itself using with scripting which is what I think they’ve done here.

image

These are some of the rigs I created, but one ended up being short somehow, and the other was supposed to be skinny but it didn’t change much.

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I haven’t played these games before, but I think the way you would achieve this is the body scales. Inside of the character’s Humanoid there is 4 values:

BodyHeightScale
BodyDepthScale
BodyWidthScale
HeadScale

You would just change these values like so:

Humanoid.BodyHeightScale.Value = 1.1
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Ok, I will try this, thank you

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