I am trying to build something related to Alice in wonderland since it is my favorite movie,
It should be something that looks like it came out of the movie, like Wonderland Grove in the Egg Hunt of 2018 but with more details, I built a table with food & cups of tea on it, But I’m out of ideas!
I don’t want the map to be that big, since I prefer quality in quantity, how can I improve this place?
Thank you for your response!
Yes, I am planning on changing the terrain, it was just to put the models and have a basic environment to work on, about this:
Thank you for this suggestion I will check the game for some inspiration.
Unfortunately I’m not very good with terrain, this is why I wanted to do a close space,
This is the area I wanted to work on:
Try to work on the terrain, add some colour to it, blend it in with the scene of the table. Also try consider using more colour. One thing I would say is to take inspiration from alice in wonderland.
Whenever I develop something terrain related, I just put random things here and there E;g a mountain, a river, a dune… and figure out what works best and what works not.
Looking at the picture right now these are my idea’s that pop inside my head;
The Bright red lines painted on the map walls could be changed into steep terrain walls.
You can decorate these walls by creating a waterfall ( dark blue lines ) which causes a small stream to appear that runs across your map.
The lighter green lines I thought of putting a lighter shade of grass, you can do this via the leafy grass terrain and playing with the colour properties under the terrain tab in the explorer.
The grey round-y lines can be rock formations.
Lastly, the yellow lines could be terrain that is inaccessible to the player to enter, thus only being visually viewable. you can lock it off from players using that nice gate you created and with the help of cancollide invisible block.
If you do this right which is hard because the playable map is small, the player can feel a sense of immersion, have the feeling that the map goes way beyond from what is actually the case.
And reeeaaallly lastly, but highly recommended, play with the lighting. a costum made lighting is always appreciated.
Thank you!
The steep terrain walls idea was very good for a closed environment like this, although, I wanted to have a lot of Alice’s in wonderland “vibes” so I opted for some bush walls like it is part of the queen’s garden or something like that. but, I really like the other ideas and I will soon try to make them, here’s an update:
I made the chairs with blender because of this the shadows are a bit weird:
Also there is lighting, but the graphic of roblox studio is set by default the lowest option… so you can’t really tell the difference, but yeah, Thank you for the suggestions! I’m looking to improve in making environments.
Edit:
Here’s the difference between the game without the lighting options I’ve set and with.