This is really interesting, but my main issue is that I need the ability to save user’s creations in my own games. I ROBLOX could work something out by just giving us something like Instance:ToXML and Instance:FromXML? Not the most efficient encryption but definitely something to go off of.
I’d like something like what you describe, if it serialized to XML. That’d be incredibly useful, and you could even use it outside of ROBLOX, and import stuff at runtime, that way.