Bulk Insert Bulk Imported Images with Names

Problem:
Can only insert one decal at a time, and must rename each decal back to what is was, one at a time.

Solution:
Bulk Insert (Like MeshParts) should be supported (for Decals), Keeping the File Name.

image


Insufficient workaround: Select a part and drag decal onto it preserves name, but only inserts one at a time.
Double clicking just names it Decal, for no good reason.

12 Likes

Adding onto this: You should be able to click and drag assets into the explorer (or onto a part) to insert them. Would definitely improve developer experience!

Not only does it apply to inserting, it also applies to copy pasting IDs, I got rbxassetid://13419590318 instead of having multiple in one clipboard, so I believe this is a good idea

I had to spend 1 hour inserting 500 images :confused:

1 Like

Support, I’ve found this extremely annoying in the past having to insert a ton of decals individually. A “Insert selected” feature would be great