Bullet drop [WIP]

I started working on this an hour ago, it felt too easy. Did I do something wrong?
Also a clarification here, a lot of people are saying that fastcast was used here, and the answer is actually, no I did not use fastcast. All the code used here is my own work.

This is a picture of how it is in a nutshell, if you want to try it out yourself you can try out the game here

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Hard to tell and give you feedback with just this. Perhaps put up a wall, a target, and then use the iron sights (or any scope for that matter), specify the ammo you’re using, and the distance you’re shooting from. Only then can I give you a detailed answer.
Well done, love to see more about your work!

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I have edited the topic, and added the game link.

It’s most likely because you used a framework, I doubt all of this was done from complete scratch in an hour, with nothing to start with.

This actually is my framework, and when I say I did it in an hour, I mean I made the bullet drop mechanic in an hour. If you still don’t believe me you can contact @JaymarThePG

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