Bundle Error became less specific and therefore much harder to work with

This error sometimes comes up when validating bundles in studio:


However, previously the error showed more detail, allowing me to easily determine in which direction my RigAttachments needed to be moved, like this:

Now an error that would only take me an extra 1-2 imports before, takes me many many more to fix, as I have to use guesswork until the error disappears. This adds at least an extra 6-10 imports of my bundle from blender per error to fix. A lot of wasted time for a seemingly arbitrary change.

Expected behavior

The error was much more useful in this form:


I’ve talked to other bundle creators about this problem too, who agree it adds a lot of unnecessary time to bundle creation.
I would be very appreciative if this error message could be returned to its previous state, thank you!

6 Likes

The process has become unnecessarily rigorous compared to how straightforward it was before. Returning to the detailed error messages would make a huge difference and save a lot of time. Adding my support and bumping this post.

4 Likes

Thanks for the report! We’ll follow up when we have an update for you!

3 Likes

I want to echo this post. If you were new to avatar body creation errors this vague would make it impossible to understand what you were doing wrong. The only reason I can even manage is I have the method more or less memorized at this point, but I feel bad for newer creators. This should be fixed asap.

2 Likes

An improvement to the current message has been implemented and is coming soon. I will update this thread once it’s turned on

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