Bundle "Lando Norris - McLaren Formula 1 Racing Driver" Has UV Clipping and Topology Issues

Issue Description:

The “Lando Norris - McLaren Formula 1 Racing Driver” bundle has issues with both UV mapping and topology. The UV issue involves a part of the texture clipping in the torso area, while the topology issue is specifically in the eye region. Instead of following a natural or low-poly human anatomy flow, the edge loops descend and then form a line, which is an uncommon and incorrect approach for character modeling.

Reproduction Steps

  1. Equip the “Lando Norris - McLaren Formula 1 Racing Driver” bundle.
  2. Inspect the torso UV mapping in a 3D modeling program, through close-up in Roblox Studio or in-game.
  3. Observe the eye topology using a wireframe view in 3D software or, simply, observe closely in-game.

Expected Behavior

The UV mapping should be correctly aligned so that no parts of the texture clip into the torso. Additionally, the topology of the eyes should follow a proper edge flow, maintaining a natural or low-poly character structure rather than an irregular pattern where the edges descend before forming a line.

Visual Aids:

Direct Links:

2 Likes

This is just an acknowledgment announcement!

We’ve filed a ticket to our internal database, and we’ll follow up when we have an update!

Thanks for the report!

2 Likes

Coming back to this report to state that the status is incorrect… It hasn’t been fixed.

If I go to Catalog Avatar Creator and wear the bundle, both UV and topology issues are still visible: