Buoyancy sensor?

While scripting, I noticed “Buoyancy sensor” appear in Instance.new autofill, I didn’t even know it existed, since its hidden from creation menu. I haven’t found any posts about it on devforum, however theres a documentation page for it. What really catched my eye is



Is it a deprecated roblox Instance type or something in beta? It can only be added via Instance.new function.

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Explorer view, properties:
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however, this doesn’t exactly explain where or goes or why it is used, I’m trying to figure out where these go both buoyancy sensor and controllerpartsensor

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Update: It’s now live!

Now you can use it. You can place the BuoyancySensor under some part, and if the BuoyancySensor.UpdateType is Enum.SensorUpdateType.OnRead, then you can just read the values, and the properties will update.
For more details, see: