I am trying to build a chassis for a freemodel bus but I am having trouble with the suspension. I have never built a suspension system before on a vehicle. How should I set up the springs and prismatic constraints so that the bus does not bounce about too much, but is held a reasonable distance above the ground?
make the sping dampening a little high?
Edit make the spring maxlength to be 4 and stiffness 2000 and try making the stiffness higher until you get better result
I’ve tried making it really high, but the bus starts bouncing about a lot once it’s off the ground
ya read the edit please thanks
Edit:if its not working pls show me a video so i can tell whats the problem there
EDIT2:SHOW ME THE CHASSIS IN THE EXPLORER TOO
EDIT3:SHOW THE PROPERTIES OF THE SPRING
Edit4:you dont use prismatic constraints for chassis
Current stiffness: 2,000,000 - it is held just barely off the ground like this, but any higher and it starts bouncing a lot
I am going to record a video of it now
make the length of spring 10 and make the stiffness around 2000-8000 and dampening 3500 it should work
the bus is a lot heavier than a regular car so I think I’ll still need to increase the stiffness
make all the bus parts massless
Use an A-Chassis free model. It has built in suspension that you can tune in a script.
How much is the total mass of the bus? You can do a quick check a for loop and printing the mass like this;
-- in the model of the bus
local mass = 0
for _, parts in pairs(script.Parent:GetDescendants()) do
if parts:IsA("BasePart") then
mass = mass + part:GetMass()
end
end
print(mass)
This might help since you can add the total mass with the suspension.
I might have a look into the A-Chassis suspension kit, but I don’t think it works with ipad/tablet/phone devices.
Ooooooohhhhhhhhh! You’re on a mobile device. A-Chassis might work on a mobile device, I’m not sure since I don’t play on mobile.