local Button1 = script.Parent
Button1Value = 250
Button1.Touched:Connect(function(touched)
local plr = game.Players:GetPlayerFromCharacter(touched.Parent)
local Num1 = workspace.Num1
if plr and plr.leaderstats.Coins.Value >= 200 then
Button1:Destroy()
Num1.Part.Transparency = 0
print("You can afford it")
local TotalScore = plr.leaderstats.Coins.Value - Button1Value
print(TotalScore)
plr.leaderstats.Coins.Value = TotalScore
else
Button1.BrickColor = BrickColor.Random()
print("You cannot afford that")
end
end)
script.Parent.MouseButton1Click:Connect(function(coins)
local plr = game.Players.LocalPlayer
local coins = plr:WaitForChild("leaderstats"):WaitForChild("Coins")
coins.Value = coins.Value+1
end)