Bypass Roblox's 1024x1024 limit

Hey, so I saw someone who managed to bypass roblox’s 1024x1024 texture limit. How did he do this?

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Do you have an image of this? It’d help to know where you saw it.

Them putting “bypassing” in quotes implies that they didn’t actually bypass the limitation. It is most likely that they just found a workaround. This texture size limit can not be passed, but there are ways to get around it (with performance impacts).

You can split a mesh into smaller pieces and divide a higher resolution image texture into smaller pieces that could pass the limit and then import the separate meshes and join them and then add the textures. The texture quality would be improved and you found a way around this size limitation.

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“4x” probably means they just used 4 texture objects instead of one meshtextureid

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