C# Lua Debugging Library

Woosh, yes, it is I.
I have come by to inform you all that a great (custom) tool to solve all your C# debugging needs for Lua has arrived, and if for some reason you’re debugging Lua in C# like I am, you’re in luck.
https://github.com/Rerumu/CSLuaCore

Meet CSLuaCore (ReluaCore), the mini-library with classes and types made for debugging Lua’s bytecode and protos (somewhat) easily. I’ve yet to document this, as it is actually a dependency of another piece of software I’m making, but decided to release this anyways because I thought it might be useful for some people. Right now I only have screenshots of what it is already being used in, which will also be open sourced soon enough, but shows the potential behind it.

For those of you who have imagination, the possibilities:


And with this bit of contribution, I fly away to hopefully have this tool released and open sourced to the community before next week, if I don’t spontaneously decide it’s time for another 36 hour Phantom Forces streak.

If you’re having trouble finding the code, it’s here.

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